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Overview
CustomerBuilder
is a 'Salary Cap' game that provides a novel platform to build
promotions around. Due to
it's sticky nature, the game creates a powerful communication
link between a company and it's target audience. Used for
any or all of branding, product education or promotion of
specials, this game will perform.
Target Audience
- Trade Customers
- Consumers
Features
- Template system
designed to be 'skinned' to enable branding ownership of
the game Web site.
- Questions on products
and services integrated into the game mechanics.
- Prime 'real estate' to promote target
messages.
- Solid level of features
that captures the imagination of a broad base of rugby fans.
- Participants can
be grouped to form conferences and develop friendly rivalry
- Online tools provided
to facilitate self-managed running of key game elements
such as prize delivery and news updates.
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 |
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| Involvement |
 |
New
Customers |
| Focus |
Customer
loyalty |
| Viral
Marketing |
Greater
Awareness |
| Learning |
Increased
sales |
| Networking |
Brand
Positioning |
|
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Benefits
- Sticky site that
holds the attention of target market over extended period.
- Excellent platform
to deliver key brand messages and/or special offers
- Initiates links
to related sites, products and services.
- Generates an email
database for ongoing promotion.
- Supports viral marketing
to extend reach into wider market base.
- Ability to leverage
key messages. eg. the user must click a button or answer
a question to move forward.
- Customer loyalty sales growth.
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Satisfied Customers
FITsurfer developed a CustomerBuilder solution for multi-national
company MERIAL. Click
Here to visit the www.merialrugby.co.nz website.

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© 2003 FITsurfer Fantasy Games Ltd
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